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Nier automata walkthrough locked doors
Nier automata walkthrough locked doors












nier automata walkthrough locked doors

Read the mail from your mailbox and return to Gideon. You’ll get the tree key fragment, select it to see if there is a letter, and go home. Remember to make note of the colour and the number in the story, which is needed for the right answers. Head over there, SAVE, talk to the mayor and inspect the tree. Whenever you have it, return to Gideon.Īfter you talk, exit and select the Forest of Myth. If you already have the memory alloy, you can turn right back, otherwise just do the farming round like in the first playthrough. Travel to the Northern Plains and enter the Junk Heap. Re-enter the Seafront to find the man with the red bag at the boat. Talk to the wife at the market to deliver the items and get a dinner invitation and 3000 gold. Get the Red Jewel from the strange-thing shop and take the boat to the Seafront. Travel to the Desert and go to the city, while obtaining Otkarr (Wo-77).

nier automata walkthrough locked doors

We’ll finish this quest right away as it is easy to miss it. Choose red bag, then each of the possible answers to be sent to Facade. SAVE, then talk to the man with the red bag at the boat.

nier automata walkthrough locked doors

Exit, and select the Junk Heap when prompted. Pick up the stone fragment to transport back to Popola. SAVE, then enter to fight Gretel once again. Fight your way up to the roof, while learning more of Gretel’s background. SAVE, then talk to the man at the boat and travel to the Lost Shrine. You can return at any time to farm materials, XP and gold. Note: You have now finished the 'Recycled World' DLC. At the end of this section, you’ll unlock Fool’s Accord (W-33) together with: The next area is the underground laboratory, cleaning the whole place for some valuable loot. Focus on the boars, then finish off the rest. After defeating the large shade, you’ll have to fight three boars and some shades in the library. The third door will place you to a new area off-shore of the Seafront. Finish the level to unlock the Samurai outfit and receive 4000 XP, along with 10000 gold. Keep an eye around as the shades will constantly spawn. You’ll be taken to Facade for a first-person rail-shooter sequence. They spawn one at a time and you can quickly kill them with ground finishers. The next area is the game’s starting level, with many of the armoured shades. Once done, you’ll receive Fool’s Lament (W-32). Lock onto the flying robots to destroy them easily with magical attacks. Attack the robots as soon as they spawn to avoid their orb attack. The next area is also from the Junk Heap. Break the crates after clearing a room for health items. Use the boxes to your advantage and use a quick melee weapon to destroy the balls, while constantly moving on the shades. Use a variety of attacks to finish it off. Every time you perform an action, it will be prohibited just like at the Barren Temple. The second door starts with a greater shade fight. You can turn around and exit to SAVE or continue through the next door. Note: You have now finished the first door in the diary. Finish the sequence to unlock the Kabuki outfit and earn 1000 XP. The next area is at the Lost Shrine, then the game switches into a side-scroller.

nier automata walkthrough locked doors

When all the shades are defeated, you’ll receive Fool’s Embrace (W-31). First at the Shadowlord’s castle, then at Emil’s manor and finally at the library. Before leaving, go back to your home and examine your mother’s diary in the middle of the room.įight the shades while enjoying the whacky visuals and groovy tunes in an arena-like setup. Pick up 900 gold, exit, then talk to Devola at the fountain and Popola at the library. After more cutscenes and dialogue, you’ll be back at your house. Concentrate on the tentacles to finish it off quickly and get more memories to read. For a short time, you’ll be fighting the tentacle shade at the library. After the cutscene, you’ll have to read a lot of Kainé’s memories. Load up the save you made at the end of the first playthrough. Note: Since this playthrough is very similar to Part 2 from the first playthrough I’ll only mention the main locations you have to go to, along with the parts which differ from the first time.














Nier automata walkthrough locked doors